While I would guess that fewer iOS developers are concerned with Dependency Injection than say, Java developers, the concept has gained more steam on the platform as the practice of unit and integration testing has increased.
In short, Dependency Injection (or DI) consists of:
Making your structs or classes depend on . . .
If you've been on a team developing iOS apps before, you've probably been involved in a discussion or outright debate about how to handle styling, or the visual appearance of the app. Here, roughly, are the three sides of that debate:
1. We should style everything directly in storyboards / Interface Builder
It's . . .
When Apple released their new Apple TV and tvOS last year, the initial documentation said that apps for for the new platform could require a game controller to play. Such apps would only appear in the store and be downloadable for users who had connected a game controller. This seemed like a great implementation since it would protect users . . .
Let me start off by saying this: it's 2016, we live in a time of software and service consolidations and unprecedented contextual awareness, and yet if I want to keep up with a friend or family member, I'm still having to do it in a dozen places: text messages, Slack, Twitter, e-mail (multiple accounts), Facebook, Instagram, LinkedIn, . . .
The Current State of Size Classes
Apple introduced size classes in iOS 8, which provide a broad description of horizontal and vertical screen space. These broad descriptions currently only include "Regular" or "Compact" options. The great thing about size classes is that they allow developers to create different . . .
During my speculation last year about the new Apple TV that was soon to be announced and released, I was most excited about imagining a possible new paradigm for discovering and interacting with apps on the platform. At the time, I called it "apps as channels", and here is how it would work:
Unlike the typical iOS / . . .
With Apple's Worldwide Developers' Conference just around the corner, now is feeling a little bit like Christmas Eve for iOS / OSX developers and even the more hardcore non-developer users. I posted a wishlist before WWDC last year and was really happy to have 5 out of my 13 wishes come true (although a couple of them were announced . . .